By the demand of some of our past competitors at R16, as well as the Bboying community, we at R-16 are considering adding some rules and regulations on routines for the R16 Crew battles.
1. Being that its a CREW battle, it would be unfair to put a limit on the number of routines allowed in a crew battle.
2. If there was to be a limit on the number of routines, this would attract more "super crews", "all star crews" and "ringers".
3. R-16 promotes and respects "Real" crews, although we don't discriminate against super crews either.
4. The core problem is the length of the rounds by using routines and commandos.
5. Some crews take up too much time, going from solo's, to routines, to commandos, back to solos.
6. Not only should both sides be given an equal amount of ROUNDS, but also an equal amount of TIME.
The Proposed Solution:
"The 30 Second Rule"
- When one side begins their round, a 30 second timer will begin when:
A. The Bboy goes down to the floor
B. A crew routine begins
- After 30 seconds has expired, no one else from the same team is allowed to come in and:
1> Take another full solo run. (ex going back to Toprocks
2> start a routine or commando.
- A solo round can go as long as the bboy or bgirl wants.
- The host or MC will need to act as the mediator/ regulator and enforce the rule
- If someone tries to commando or routine after the 30 seconds has expired, the host will regulate by:
1. Stopping the dancer from taking a solo OR stop the crew from starting a routine
2. Quickly motioning the other crew to begin their round, continuing the flow of the battle.
- Routines (from a solo) that start before the 30 seconds expire will be allowed to finish the routine but not allowed to go back to a solo.
- Solos (from a routine) that start before the 30 seconds expire will be allowed to finish the solo but can't go back into Toprocks.
설문조사 종료일 : 2012-07-06 00:00
참가자 : 53
Should the 30 second rule and Regulator be implemented? (53)
1 Yes. Long routines and commandos should be regulated
2 No. Crews should be allowed to take as long as they want in their rounds
3 Find another solution, but until then, continue letting crews exploit routines and commandos.